package 
{
	public class StartGameEvent extends MinerEvent 
	{
		public function StartGameEvent(xSize: Number, ySize: Number, mineCount: Number, login: String, password: String) {
			super(MinerEvent.START_GAME);
			
			_xSize = xSize;
			_ySize = ySize;
			_mineCount = mineCount;
			_login = login;
			_password = password;
		}
		
		public function get XSize(): Number {
			return _xSize;
		}
		
		public function get YSize(): Number {
			return _ySize;
		}
		
		public function get MineCount(): Number{
			return _mineCount;
		}
		
		public function get Login(): String {
			return _login;
		}
		
		public function get Password(): String {
			return _password;
		}
		
		private var _xSize: Number;
		private var _ySize: Number;
		private var _mineCount: Number;
		private var _login: String;
		private var _password: String;
	}
}